November 20, 2018 – Waterford, Ireland – Irish virtual/augmented reality (VR/AR) software firm, Immersive VR Education (IVRE), will showcase its latest offering to the virtual reality education market by exhibiting its ENGAGE Platform at the upcoming Schools and Academies Show at the NEC in Birmingham on November 21.
This day-long event is firmly established as one of the largest education expos in the UK as it can influence the outcomes of learners through the use of technology.
CEO David Whelan, along with Mike Boyce and Chris Long, will be on hand during the event to demonstrate ENGAGE, at Stand B20,. They will show attendees how ENGAGE can be used by educators to immerse learners in any content. Those in attendance will also be able to participate in a high-octane VR educational experience.
Speaking ahead of their attendance, CEO David Whelan of IVRE said,
“We are delighted to have been asked partake in the event to demonstrate our ENGAGE platform. The Schools and Academies Show is a fantastic opportunity and space for us to showcase our latest offering to all types of schools. We are particularly excited to be part of this event as it gives us a chance to see some of the innovative creations being produced by our peers in the education industry.”
Mike Boyce of IVRE said they expect interest to be strong throughout the day and they are ready, willing and able to engage with anyone who visits their stand,
“One of the best parts of this event is the opportunity for us to meet people and give them the opportunity to experience our work for themselves and learn about the technology. We see so much application for VR technology in training and education and we are excited to talk to people and hear their thoughts on the industry and the potential within it.”
The Schools and Academies Show
The Schools and Academies Show provides a national platform, twice yearly, to discuss ideas, learn best-practice, and test products and services, with the aim of improving teaching and learning outcomes to drive the UK education sector forward. Over 30,000 visitors from across the sector have attended The Schools and Academies Show since its launch, and benefit from insights and products offered by the sectors leading suppliers. The Birmingham event will have over 200 exhibitors, 100 speakers and over 3,000 attendees are expected.
Mike Boyce went on to say,
“This is a key event in the calendar to meet suppliers, innovators, and policy-makers within the UK education system. It’s the perfect place to be for us, right at the heart of educational development and discovery.”
The ENGAGE Platform
ENGAGE is an online virtual social learning and presentation platform which provides a platform for creating, sharing and delivering proprietary and third-party VR content for educational and corporate training purposes.
Through ENGAGE, students can build virtual worlds and scenes that create simulated life experiences. In addition to school environments, the creators envisage that ENGAGE driven training videos and modules will aid business, law enforcement and emergency medical services in everything from suicide prevention to simulations for communicating with patients of dementia. The power of the platform is that students not only build the virtual scenario, but they star as role players in the experience.
CEO David Whelan spoke of their dedication to transforming the delivery methods of education and corporate training by utilising VR technologies to deliver fully immersive virtual learning experiences,
“It is a powerful virtual reality collaboration and creation tool. It allows educators to host meetings, classes, private tutorials, training sessions and presentations with people from all over the world participating in a safe, virtual, multi-user environment.
It is designed as a complementary tool to enhance classroom teaching, or as a standalone tool providing distance learners with access and opportunities to connect at a collegial level with their fellow students.
Our ENGAGE platform aims to fully immerse the user into their learning experience, in order to increase learning retention and engagement. It will allow people to receive the best education, from the best educators from around the world, all from the comfort of their own home using virtual reality.”
Note to the Editor
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